> For the complete documentation index, see [llms.txt](https://contact-63.gitbook.io/cebg-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://contact-63.gitbook.io/cebg-whitepaper/gameplay/hero/hero-attributes.md).

# Hero Attributes

Each character will initially have 5 basic attributes, and the attribute values will be different according to each character type and occupation.

**HP:** Represents the character's HP. When the HP drops to 0 during the battle, the character dies

**Defense:** represents the defense value of the character, the damage received is the damage that should be received locally according to the amount of the defense value

**Attack:** represents the damage value of the character, the higher the attack power, the greater the damage to the enemy

**Movement Speed:** the movement speed of the character, the higher the value, the faster the Hero's movement speed
