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Each character will initially have 5 basic attributes, and the attribute values will be different according to each character type and occupation.
HP: Represents the character's HP. When the HP drops to 0 during the battle, the character dies
Defense: represents the defense value of the character, the damage received is the damage that should be received locally according to the amount of the defense value
Attack: represents the damage value of the character, the higher the attack power, the greater the damage to the enemy
Movement Speed: the movement speed of the character, the higher the value, the faster the Hero's movement speed