Design on the Balance of Playability

Couner Fire is an asymmetrical confrontation type game.

The result of each battle will be affected by the following factors:

  1. The strength of teammates

  2. The strength of the player

  3. Owned hero/weapon's level and attributes

  4. The strength of opponent

Therefore, how to realize team matching in a balance way is an important part game design.

The matching principle Couner Fire follows is: only teams with similar game duration, win rate, and level will be matched to the same battle.

The relevant matching algorithm will be continuously optimized according to the in-game data.

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