Design on the Balance of Playability

Couner Fire is an asymmetrical confrontation type game.
The result of each battle will be affected by the following factors:
  1. 1.
    The strength of teammates
  2. 2.
    The strength of the player
  3. 3.
    Owned hero/weapon's level and attributes
  4. 4.
    The strength of opponent
Therefore, how to realize team matching in a balance way is an important part game design.
The matching principle Couner Fire follows is: only teams with similar game duration, win rate, and level will be matched to the same battle.
The relevant matching algorithm will be continuously optimized according to the in-game data.